Alpin 3D Design – free mods for Winter Resort Simulator and Ski Region Simulator
Download
Winter Resort Simulator
Mods for WRSDownload
Ski Region Simulator
Mods for SRSHow a mod is made
Our workflow follows the classic asset pipeline of game development – from reference to release.
Reference
It all starts with the real thing: photos, plans, dimensions and data sheets are collected so that proportions and details are right later on.
Modelling
Triangles become a mesh. We keep a clean polygon budget so the model runs smoothly even in large ski resorts.
Detail & Rigging
Parts are separated, pivot points set and moving parts prepared for animation – such as flaps, tillers or fans.
UV & Textures
The model gets colour and surface detail, plus LOD levels and collision models for performance and physics.
Integration & Scripting
Export to the game format, configuration and scripts: only the Lua code makes switches, lights and snowmaking usable in the game.
Testing
Our beta testers check every mod in the game for bugs, performance and usability. Any bugs found go back to development.
Release
Screenshots, trailer and announcement – then the mod goes online for free, for Winter Resort Simulator or Ski Region Simulator.
Our projects
A selection of our mods for Winter Resort Simulator and Ski Region Simulator.
Ropeways
LEITNER Ropeways
Float up the mountain on the first Leitner chairlift and gondola for WRS – true to the original down to the last detail.
Vehicles & snow generators
A3D SNOW.Management
Highly detailed snow groomers and snow guns by Prinoth, Sufag, Techno Alpin and Lenco.
Snowmaking
Techno Alpin Pack
Our largest snowmaking mod pack for Ski Region Simulator to date – featuring all of Techno Alpin's flagships.
Maps
Planai AddOn
The Planai add-on extends Ski Region Simulator with a detailed recreation of the Planai in Schladming and the Planai Beast.
History
-
2013
Thomas Brandl founds LSBrandi and AMC Modding. The goal: a true-to-life recreation of the Planai in Schladming!
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2014
The Planai keeps growing, and more and more people join the ambitious project – the only recreation of a real ski resort in Giants Software's Ski Region Simulator. We were happy to welcome Veit and Simon to the team.
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2015
The first TF10 pack is released, laying the foundation for the later Techno Alpin Pack. LSBrandi Modding's first map, Grosseck, also goes online. Along the way, modders from the well-known Mountain Modding team start supporting Mr Brandl's projects – which is how Sevi, Nick, Tim and Tom joined the team.
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2016
The Prinoth Everest is released as the second Prinoth snow groomer for SRS, shortly followed by the first freely placeable Gemini snow lance. The Sufag Compact Power Pack brings Sufag snow generators into the game for the first time. After a restructuring of the team, LSBrandi and AMC Modding finally become Alpin 3D Design. Max and Machi greatly boosted our modelling know-how, and our snow guns got self-developed functions for the first time. Next came the largest snowmaking mod pack for SRS to date, the Techno Alpin Pack – and, on the last day of the year, the first beta of the Planai we had started in 2013.
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2017
Project Brunn with the first Leitner 3S cable car is announced. With the Snow.Manager we also create our first piece of software that runs independently of SRS and makes changing seasons much easier. We also started a project we would never finish: Artificial Snow Control, ASC for short. As a snowmaking management system, this script mod was meant to enable realistic snowmaking through central control, weather, pumping stations and realistic operation of all snow generators – including third-party ones. However, Winter Resort Simulator, the successor to SRS, came out first.
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2018
We kick off the year with a livestream: 6 years of LSBrandi Modding & Alpin 3D Design. Never before had so many projects been running at once. We released a big update for the Sufag Pack with the Peak and every tower variant. It also included the first spin-off from our ASC: the realistic start-up behaviour of a snow gun. Another map saw the light of day – Edelsee, and with it our first in-house ropeway control system, RWC. Together with Snowman73 we managed to make the Techno Alpin lance pack available for free to everyone at the end of the year.
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2019
While the scene was abuzz about a newly announced simulation game, we kept working hard on Edelsee, our snow gun control system ASC and our new ropeway control system RWC. Thanks to this, in February we were able to build a Leitner Telemix lift for the first time – with save-game and multiplayer support, built from scratch, of course!
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2020
This was the year: WRS was out, the modding tools were too, so together with SRTD we released our well-known Sufag Pack from SRS here as well – with the same features, of course. Over the following years it was continually expanded with snow generators from Techno Alpin and Lenco as well as snow groomers from Prinoth, so it was soon renamed A3D SNOW.Management. With almost 25,000 subscribers and 5 stars, it is now the most downloaded mod for Winter Resort Simulator 2. Roby also significantly expanded our Prinoth Pack for SRS.
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2021
Alongside numerous updates to our SNOW.Management pack, one team took on an update of Grosseck, our map released in 2016. The major investments in expanding the ski resort, once advertised on the map, finally became reality. The map gained a whole new area: the Hochalm. This update will probably remain our last release for Ski Region Simulator – and with it the only use of our own ropeway control system, which we had worked towards for almost 8 years.
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2026
In the years that followed we kept maintaining A3D SNOW.Management and ported it to WRS Season 2. At the same time we were eagerly waiting for the first modders to bring Leitner Ropeways, the second major ropeway manufacturer from South Tyrol, into the game. When that didn't happen for quite a while, we decided – having represented Leitner in simulations for 10 years by now – to do it for WRS 2 ourselves. Driven by Dominik, Georg and Niklas, two chairlifts from very different model series were created over the years, which we released at the beginning of the year together with our implementation of the LEITCONTROL control system. At the end of 2026, driven by Stefan and Baisi, the expansion with two gondola lifts followed.
The team
Volunteers with a passion for ski resort technology and simulation: the people behind our mods.
Development
Team lead | Software Coding & Architecture
Tom
ToWi48
- Member since
- 2015
Ingaming | 3D Artist
Guillaume
TheSnowman73
- Member since
- 2017
Ingaming | 3D Artist
Dominik
Dominik1503
- Member since
- 2021
Ingaming | 3D Artist
Georg
phoenix_07
- Member since
- 2020
3D Artist | Marketing
Stefan
sthmaus
- Member since
- 2022
3D Artist
Niklas
Auf_Zack
- Member since
- 2022
Ingaming | 3D Artist
Roby
robyb19
- Member since
- 2020
Ingaming | 3D Artist
Baisi
Basement Gaming
- Member since
- 2026
Marketing | Validation
Validation | 3D Artist
Lorenz
Wolf
- Member since
- 2021
Validation
Maximilian
Plazi
- Member since
- 2020
Validation
Julius
juliush77
- Member since
- 2026
Validation | Marketing
Ole
ole9240
- Member since
- 2026
Validation
Yannick
pistenbully
- Member since
- 2026
Core team
Founder | Mapping | 3D Artist
Thomas
LSBrandi
- Member since
- 2013
3D Artist
Severin
Sevi/Tarzan
- Member since
- 2015
3D Artist
Mika
mango6278
- Member since
- 2020
Mapping
Nick
nickpucker
- Member since
- 2015
3D Artist | Mapping
Daniel
Schleppi
- Member since
- 2017
3D Artist
Noah
noahwerker
- Member since
- 2020
Coding
Tim
tim_a3d
- Member since
- 2015
3D Artist | Ingaming
Playgamer
playgamer76
- Member since
- 2021
3D Artist
Daniel
Machi
- Member since
- 2014
3D Artist
Max
Max S.
- Member since
- 2014
3D Artist | Admin
Mika
Mango6278
- Member since
- 2021
3D Artist | Coding
Veit
Modder_SRS
- Member since
- 2014
Validation
Julian
jbachler04
- Member since
- 2018
Validation
Christian
SeilbahnerTV
- Member since
- 2018
We want you
Want to build with us?
We're looking for people who are keen to bring cool new snow groomers and ropeways into ski resort simulations with us. If that sounds like you, come and join us. We're happy to build on your basic skills and help you grow!
It’s that easy
- Write to us – tell us briefly who you are and what interests you, via Discord, social media or email.
- Casual get-to-know on Discord, where you’ll see how we work.
- Get started – with a small starter project or straight away on our flagships, with one of us at your side.
Contact
Questions about a mod, found a bug or want to join the team? Write to us.
Social Media
Be the first to hear about new releases, previews and livestreams.
Support us
All our mods are and will remain free. If you like our work, we’d appreciate a coffee – it keeps our late-night sessions and this website running.
Buy us a coffeeSecure via PayPal · voluntary, nothing in return